
Description
Please see the link below for more info:
FEATURES, INCLUDED ASSETS, DOCUMENTATION & TUTORIALS
This is a simplified version of the Procedural Asset Creator. Comparison is available HERE.
DISCORD SERVER (SUPPORT, DISCUSSION)
REVIEWS, QUESTIONS & ANSWERS (from UE Marketplace)
Included example asset generators:
Arrow Generator
Axe Generator
Book Generator
Bow Generator
Bucket Generator
Column Generator
Fence Generator
Grass Generator
Gun Generator
Plant Generator
Scroll Generator
Shield Generator
Sword Generator
Well Generator
Simple Generators: Tree, Bottle, Spyglass, Staff, Ladder, WIP House
... More tutorials are available in the documentation!
Simple Procedural Asset Creator allows you to create simple asset generators procedurally, using a universal node-based system, keeping all the workflow in-editor.
Main features:
Possibility to create various types of simple asset generators
20 example asset generators included (+ Example how-to maps)
Intuitive node-based system
Easy spline shape-based mesh generation nodes
A large set of exposed parameters for mesh generation rules
Custom parameter system with formulas, bool conditions, and more
Procedural mesh decals
Angle-based mesh smoothing (+ All Smooth & All Flat options)
HDRI lighting setup with many customization options
Vertex Color control for easy material colorization
Node instancing & ‘variations’ system
Assets can be saved as regular Static Meshes & exported as .FBX or .OBJ
Full Blueprint project, clean & easy to extend
… More, all described in the documentation.
Besides the documentation, the project contains 20 example generators with comments and a few extra node-usage example levels.