
Description
This is a BLUEPRINT focused asset, so animations are not the priority for me but will get touched up over time. Please note I'm not a multiplayer expert, but it's set up to the best of my abilities
SHOWCASE | DISCORD | DOCUMENTATION | DEMO | ALS x Immersive DEMO
β οΈ PLEASE NOTE β οΈ
UE4 support has officially ended
TUTORIALS
Integration [3 min video, quick 'n' easy]
MAIN FEATURES
π¦ Objects
βΊ Locations
β Interactions
π³ Key Cards & Automatic Doors
πͺ Chairs
ππ» Bed
π£ Footstep system (Lite version of π£Footstep Sound Componentπ£)
ππ»ββοΈ Locomotion system
πͺ Doors
DETAILS
Use Hand IK (Left, Right, Both Hands)
Dynamically pick up based on height (High, Mid, Low)
Change holding animation per object
Perform full-body & upper-body animations if moving/still
Place & throw objects anywhere in the world
Specify position and spot to place objects
Locations will highlight object's color blue, red, or gold
Key card counter & automatic sliding door checking player's card amount
3 types of chairs to sit/lie down
Additional actions with held objects
Crouch, crawl, sprint, roll (crouch & crawl includes overhead checks)
ADDITIONAL INFO
π€Ί65 animations
π₯ Basic UI
π³ Example objects, meshes, and sound effects
π Made entirely with blueprints
β» Works with UE4.27 - Current